
Patrick
PATRICK
- beat every enemy to go to the next level
- every enemy follows a loop of actions showing what will do next
- cards damage as much as it's written and can stack to 5
- almost every card when played has an ability, that can break the enemy loop in some way[the ability works if it's the top card in the stack]
- to end your turn press the bell,you will automatically draw a card
- when enemies dont attack one of your card they will attack you lowering your health
- you get money for every card in hand at the end of the level
- if you reach 0 health or you can't kill every enemy it's game over!
Content
- 17 different cards to collect
- 14 unique enemies
- and endless levels to beat
SPARRING
Upgrade your cards by making them fight with eachother, randomly one will win and will absorb the power of the loser card
SHOP
buy new cards, and sacrifice yours for more choices
Everything in this game from music to art has been made by me [SoftDev(Alessandro Innocenti)] in under 10 days
special thanks to:
Niccolò masini and xeno :3
Comments
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I've only played a little bit and i already enjoyed the concepts, music and the art, I liked this game.
Reminds me of Balatro, has a lot of cards for being made in less than 10 days! I can see this being expanded and being sold :D
I saw the last hours of development and it had already convinced me... I still don't see the theme of the jam in any way it can be central to us but for the rest... the gameplay, graphics and sounds all spectacular... I only had two bugs where the HUD became visible and in another where the cards overlapped not in the right way for the rest it is a very good job