DANGER in the triangle dungeon
Story:
There once was a dungeon full of treasures for the ones that manage to traverse th dangers within, the problem... No one came out of the dungeon. one day though an ambitous stickman, having nothing to lose decided to traverse it hoping for the best.
Enemies:
The dungeon is full of different eneimies everyone with his own caracteristics
Follower
He is the most basic enemy, it follows you around trying to bite you, alone it's not a threat, but toghether they can form a strong group hard to destroy.
Shooter
He can't move, unlike the Follower, but it can shoot deadly bullets towards you it is a real problem when is close to you.
MovingShooter
He is the union of the follower and the shooter, it is deadly yet it's slow, it doesn't have a good aim, though it can be a though opponent when in a close space.
Dasher
He can quickly dash towards you, not stopping for anything along the way, the only handicap he has, it's having almost no health.
RoundShooter
Really slow but really deadly, he is hard to kill and can shoot deadly projectiles all around him, making it really hard to approach.
FastHitter
He is the evoled version of the MovingShooter, it moves and shootes a lot faster, and on top of this he has more health.
Bouncer
He is identical to the Shooter, though he is stronger, the projectile that he shootes even if they are slower, they bounce around the room and can never be destroyed.
Copyster
He is like a follower but super fast, though he moves only when you do, to beat this enemy the trick is not to move.
DANGERS!!!
The real thing that makes this dungeon so hard are the Dangers, at the end of every floor you must choose a danger to add, dangers are modifiers that make your climb harder, you must discover them along the way and find, with trial and error, the best combination of them to reach the top and kill the boss.
Game created by Alessandro Innocenti for SoftJam
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